As me and karis developed our story ideas, we then began to produce
our first treatment. This is considered to be a practical, since we will gather
feedbacks and improvement that is need to be completed.
Premise-
A young girl who is lonely and allows a chatterbox to make decisions
for her
Treatment
Emma is a girl who at the age of 13 has already
become jaded with her mundane everyday life. One word comes to her mind if she
ever needs to describe herself; average. She has always wished she could be one
of those girls she sees walking through the hallways at school with groups of
friends around them, all laughing at a joke she isn't a part of. Ever since she
can remember she has always felt like a supporting character in her own life,
never quite able to step out from the background into the spotlight. She
doesn't even blame her classmates for leaving her out because she knows the
only thing holding her back is herself. She just can't seem to get over feeling
shy all the time. She would even settle for one friend, but instead only has
her pet hamster, Henry, for company. One Friday night which, as usual, she
spends talking to Henry and watching any documentary she can find, Henry
suddenly leads her to a genius idea. As a pet, Henry never needs to decide
anything for himself. Just as Henry relies solely on Emma to provide food,
shelter and activities – why couldn't she to put her fate somewhere other than
her own hands too? She has always had a keen analytical mind, so it makes sense
for her to rely on something solid and concrete. Like probability! That way she
could give herself a list of reactions to possible situations and let chance
decide what she did next. After all, why would she need to be shy when she
isn’t the one making the decisions in the first place? So it was decided, and
armed with her list and a coordinated chatterbox, she faces everyday problems
with a new solution. She feels confident and free. But she can't quite shake
the feeling that by not having any input into her actions, she is doing herself
more harm than good
Feedback
After producing our first treatment, felt the
experience of how treatment does take a long process to reach the final decisions,
I understand how a treatment is basically a concept of how accurate it must be
and also very simplistic to show a creative presentation to an audience. Me and
my partner karis then shared our treatment within our colleagues to receive
full feedback and review.
Our colleague mentioned that our creativity was a
great idea to include a prop such as the chatterbox. However it seemed that it
could consider a very difficult process of actually shooting their scenes in
which seemed very long and complicated. They liked the concept where the girl
leads her life by using a chatterbox and allowing it to provide social decisions,
which is something that has never been used and does represent a new
interesting idea.
The main general idea about the teenage girl
having mental problems or being lonely is presumed to be a bit clichéd.
Therefore I also agree with the terms and will be taking this feedback as a
record to analyse, where we can improve our practical treatment into its higher
standards.Im going to think and develop more ideas outside the box and
understand the concept of how a film really interests the audience with
creativity used. This will lead to a lot of research through short films and
also need to focus on how we can execute the timing of the treatment,
considering that it mustn’t be too long or too short to actually shoot the treatment.
Even though this is considered to be our first practical
treatment, it was a very good atte3mot and also and easier step towards building
our experience of producing an effective treatment. I understand how it can
lead to many problems, in which needs to be solved and improved to make it seem
more interesting to engage our audience. Therefore I believe that me and my
partner needs to still cooperate efficiently in order accomplish our goals for
our A2 project.